About
I've gone from writing game code to keeping the infrastructure running. Started as a game developer, moved into live operations, and now manage networking, cloud environments, and systems for a game studio.
I like working close to the metal, building things that are reliable and straightforward to maintain.
Outside of work, I tinker with Linux systems, self-hosted services, and whatever catches my curiosity. I also try to lift weights and like cats.
Experience
Managing corporate IT infrastructure, networking, and cloud environments. Handling device management, identity and access, CI/CD pipelines, and internal tooling.
Planned and implemented in-game live events and live-ops content for Hill Climb Racing 2.
Designed and implemented programming tasks for Hill Climb Racing 2. Maintained ad network integrations across Android and iOS.
Contact
Always open to connecting, whether it's about infrastructure, a project idea, or just to say hi.
jyri@honkakoski.dev