Jyri Honkakoski

IT Engineer

Networking, infrastructure, and systems administration. Building reliable things close to the metal.

About

I've gone from writing game code to keeping the infrastructure running. Started as a game developer, moved into live operations, and now manage networking, cloud environments, and systems for a game studio.

I like working close to the metal, building things that are reliable and straightforward to maintain.

Outside of work, I tinker with Linux systems, self-hosted services, and whatever catches my curiosity. I also try to lift weights and like cats.

Experience

Fingersoft Apr 2019 – Present
IT Engineer Jan 2024 – Present

Managing corporate IT infrastructure, networking, and cloud environments. Handling device management, identity and access, CI/CD pipelines, and internal tooling.

Azure Intune Entra ID Networking Jenkins IAM
LiveOps Content Developer Jan 2023 – Jan 2024

Planned and implemented in-game live events and live-ops content for Hill Climb Racing 2.

LiveOps Gameplay In-Game Events
Junior Game Developer Apr 2019 – Jan 2023

Designed and implemented programming tasks for Hill Climb Racing 2. Maintained ad network integrations across Android and iOS.

C++ Cocos2d Android iOS

Contact

Always open to connecting, whether it's about infrastructure, a project idea, or just to say hi.